San Diego video game developer Psyonix has announced that Rocket League Season 2 will go live on December 9, 2020. You can watch the trailer below!
Rocket League Season 2 is a celebration of music that will introduce a new customization option called Player Anthems, new songs and content from GRAMMY-nominated EDM artist Kaskade through a partnership with Monstercat, a new Rocket Pass, a new Arena, and more.
Rocket League Season 2 Features
This new customization option will let players select and play Rocket League music in the Arena after scoring a goal.
New Music and Content From Kaskade
Psyonix partnered with long-standing partner and electronic music label Monstercat and acclaimed producer Kaskade to create an EP of songs for Rocket League Season 2. The first song, “Flip Reset,” with WILL K, is now available in-game, featured in the Season 2 trailer, and on streaming platforms.
New Rocket Pass
This season’s Rocket Pass includes music-themed items, some of which will pulse and flash to the beat of the menu and arena music! The appropriately named R3MX car and 70+ Tiers of unique items will be available for those who unlock Rocket Pass Premium.
Neon Fields Arena
This new EDM-inspired Arena will be available in Online Playlists and Private Matches.
Rocket Labs will return as a Casual Limited Time Mode Playlist throughout the season.
New Competitive Rewards, Challenges, Quality of Life improvements, and changes to the Esports Shop are coming in Season 2 as well.
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition.
Available on Nintendo Switch, PlayStation4, Xbox One and PC from the Epic Games Store, Rocket League includes nearly endless customization possibilities, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.
Based in San Diego, CA, Psyonix is a critically-acclaimed video game developer and a leading expert in Unreal Engine technology.
For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, and Unreal Tournament 2004.