Metroid Prime 4 Development Starting Over from the Beginning

Nintendo announced today that development on Metroid Prime 4 for the Nintendo Switch has not lived up to the company’s standards and is being started over completely from the beginning. In the video above, Nintendo’s Shinya Takahashi says that Metroid Prime 4 producer Kensuke Tanabe will now team up with Retro Studios, the studio that developed the original series, to make the game meet fans’ expectations.

“We did not make this decision lightly,” said Takahashi. “This change will essentially mean restarting development from the beginning, so the completion of the game will be delayed from our initial internal plan. We strongly recognize that this delay will come as a disappointment to the many fans who have been looking forward to the launch of Metroid Prime 4.”

“I’d like to extend my deepest, heart-felt apologies to everyone that the launch will be delayed,” he added. “It will be a long road until the next time we will be able to update you on the development progress, and development time will be extensive. However, we will continue developing the game, so that when it is completed, it will stand shoulder to shoulder with the past Metroid Prime series titles. On behalf of Nintendo and Retro Studios, I sincerely appreciate your understanding.”

Retro Studios and Nintendo’s first Metroid Prime game was released in North America on November 17, 2002 for the GameCube. The companies’ Metroid Prime 2: Echoes followed in 2004 for the GameCube and Metroid Prime 3: Corruption in 2007 for the Wii. The Metroid Prime: Trilogy was also released in 2009 for the Wii.

You can still check out the Metroid Prime 4 first look that debuted at E3 2017 below.

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