Square Enix and Eidos-Montréal are giving us a behind-the-scenes look at how they made the Shadow of the Tomb Raider music and revealed the first tracks from the soundtrack. Available on September 14 on Xbox One, PlayStation 4, and Windows PC/Steam, you can pre-order the game at Amazon.com.

Eidos-Montréal has brought together a unique music team to make this one of the most exciting and compelling games in the series. Audio and Music director, Rob Bridgett, talked about some of the choices behind the music in the game.

“While we are staying loyal to many of the musical recipes and devices that have made the series so successful over the last 5 years, things have evolved a lot in terms of aesthetics. As Lara is in a much darker place emotionally, and a more dangerous place physically, the music needs to represent both of these things. The South American jungle and the Maya civilization both play a central role in the instrumentation of the score, and we are also reaching deeper into Lara’s emotional point-of-view.”

That lead to the choice of the composer for the project, Brian D’Oliveira. Brian is a respected expert, researcher and performer of South American music. Together, Rob and Brian invested countless hours collaborating on the unmistakeable sound and textures of these cultures.

Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.

In the game, you will have to master an unforgiving jungle setting in order to survive. Explore underwater environments filled with crevasses and deep tunnel systems. Outgunned and outnumbered, Lara must use the jungle to her advantage. Strike suddenly and disappear like a jaguar, use mud as camouflage, and instill fear in enemies to sow chaos.

In Shadow of the Tomb Raider, tombs are more terrifying than ever before, requiring advanced traversal techniques to reach them, and once inside they are filled with deadly puzzles. The new release will also allow you to discover a hidden city and explore the biggest hub space ever found in a Tomb Raider game.